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I am taking a break from updating this comic to expand my art studies. When I feel like I'm ready I will contenue. I might start again around January.

-Chip

 

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Developer: Rogue Entertainment
Publisher:
EA Games
System Requirements:
P2 400mhz, Windows 98, Directx 7.0, 64 SDRAM, 16 MB 3d Hardware Accelerator in 16-Bit color
I Recommend:
P3 or K7 Thunderbird 1.0 Ghz, 128 SDRAM, 32 MB 3d Hardware Arccelerator in 32-Bit Color
 


Hmm… Who would of thought of turning Lewis Carroll’s (a.k.a. Charles Dogson) sweat cup of tea, into a morbid third-person-killing machine. Its morbid, it’s strange, and its one of the best games to come out this year. As the name suggests, this is American MaGee’s Alice, NOT Charles Dogson’s Alice, the sweet and wacky wonderland of his books has been turned into an onslaught of horror and hated.

This is the sequel to the books. An accidental fire claims the lives of Alice’s family, and this drives her to insanity. She gets locked in a dark asylum, soon after the White Rabbit calls her back Wonderland. It seems she’s not the only one having problems, Wonderland is under the tyranny of the Queen of Hearts, who has transformed it into a epitome of hated and despair .It is up to Alice to destroy The Queen of Hearts and bring back Wonderland to it’s former glory. Characters from the books make constant appearances here, The Bull-Turtle, The Chameleon, The Chester Cat, Dwetaldee and Dwetaldum, The Mad Hatter, the list goes on and on. Unfortunately most have been twisted by the Queen’s evil, and most will try to kill you. Thankfully Alice is equipped with "toys" to protect herself with.

The "toys" have an original flare to them compared to weapons in most shooter games but they are a bit unbalanced. The first weapon she will attain is the Vorpal Blade, A basic kitchen knife that can be melee or thrown. The second weapon she’ll get however is the Slicing Deck of Cards, they are the equivalent of a machinegun… a very week machinegun. It eats magic up so fast that it useless in most fights, forcing you to use your knife in the first four levels in the game. Finally in level four she get her first real weapon.. The Bird Mallet! You can bash a enemy with electricity or you can throw electric charged ball into their faces! A rather interesting weapon is the Jack in a Box, it’s the equivalent of a big grenade and it goes BOOM! And if you like freezing stuff the Icewand is right for you, it works kind of like a flame-thrower but with ice! (Did that make sense?) My favorite weapon however is the Eyestaff, just charge this big baby up and aim at your enemies, let loose the trigger and a huge ball of flame will be hurled at your whim! Of course if you don’t want to fight alone, you can summon a demonic minion using the demon dice to do your evil bidding! (hey that rhymes!) Just don’t use it when you are alone, if you know what’s good for ya!

This game hands down has the best graphics I’ve ever seen in a shooter game! Each level looks like it was made by a architect instead of a level-designer. The level of detail is so astounding you might just get killed while staring at the graphics. The Quake III engine has been taken to the limits! Curves and faces have never been though such a workout! Detail textures and wonderful model design fulls every nook and corner of this world. It’s so dense graphically that second play through is mandatory, and trust me, you will want to play through this game again.

The Level’s themselves are a little too linear in design, witch is kind of disappointing, compared to most games, you never will get lost (except in the garden mazes). Don’t get me wrong! The levels are ingenious, just a tad to linear. It never feels repetitive, and there is always something new and exciting around the next corner. You will ride a leaf through the Pool of Tears, jump your way out of a huge clock, ride the smoke in a gloomy factory, and even escape a institution filled with child experiments.

Music for the game was written by ex-Nine Inch Nails band member Chris Vrenna. It has a very chaotic feel to it and does very well to set the mood of the dark wonderland. Sound is crisp and clear, in the institution where you hear the haunting sounds of experimented children, in the Pool of tears you’ll hear the splashing of the water, and card guards will grumble unrecognizable words while walking around. The voice acting is top notch, Alice has a proper English axcent and the Chester Cast has a sly and wise tone to his voice, its not Emmy material but it is good, nether the less.

The weakest part of game is the enemy’s A.I which is dirt stupid, they are suicidal! I’ve seen them get stuck in doors, run off cliffs, get stuck in invisible walls and do many other stupid things! I’m also disappointed that the ending in the game is pre rendered, the quality of the movie is bad compared to the awesome in game graphics, It’s a good ending, just a pixilated good ending.

Overall, this game has beautiful graphics and wonderful game design. This is a worthy addition to any gamer’s library!

-Chip Scheppel

 

 


The level design is awe-inspiring!

The weapons are cool but unbalenced.





Inside a HUGE clock

Geting transformed into a chess piece

Every level has eye poping graphics.

Ride the steam like a gryphon in flight

Graphics 10 - The Quake III engine has never looked so good

Sound 10 - Great sound, Great voice acting, what more could you ask for?

Game-Play 8 - Wonderfull but linear Level Design, but suffers from Dumb Ass A.I! The Weapons are unbalanced.

Music 10 - It's not Trent Rensor but it is still good.

Overall (not an average) 9.6

T

 
   

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